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We Ranked 37 Faceit Boosting Services After 240 Test Orders
This page ranks the FACEIT boosting market from the 37 services we scored and the 15 orders we placed on FACEIT itself, part of 240 across the network. Seven names survived the cut. The table covers the whole Level 1–10 (FACEIT Elo) range and the grind underneath it, with one set of fixed weights applied to price, start time, communication and outcome. Median entry across the market works out at $14 per level. Everything below was audited on June 10, 2026, and every figure comes from orders we paid for ourselves.
Our Top Picks

- Avg. start 19 min
- Marketplace across 13 games
- Avg. start 24 min
- Boosting in 12 games
37 Services, Compared
| # | Service name | Trust Score | Player feedback | Best suited to | Cheapest order | |
|---|---|---|---|---|---|---|
| 1 | 98 | 4.9(3,167) | Best all-round | $3 / win | ||
| 2 | U7BUYMarketplace | 92 | 4.8(47.2K) | Lowest entry price | $14 / div | |
| 3 | 91 | 4.7(5,724) | Also worth a look | $20 / div | ||
| 4 | GGBoostService | 90 | 4.8(6,940) | Highest user rating | $21 / div | |
| 5 | BoostRoyalService | 88 | 4.8(9,775) | Also worth a look | $24 / div | |
| 6 | 87 | 4.6(26.2K) | Also worth a look | $16 / div | ||
| 7 | 87 | 4.8(2,047) | Also worth a look | $14 / div | ||
| 8 | 87 | 4.7(32.5K) | Marketplace across 11 games | $13 / div | ||
| 9 | 87 | 4.9(36.4K) | Marketplace across 12 games | $16 / div | ||
| 10 | Boosting FactoryService | 87 | 4.8(1,585) | Boosting in 11 games | $19 / div | |
| 11 | 87 | 4.4(7,757) | Boosting in 11 games | $23 / div | ||
| 12 | 87 | 4.8(54.8K) | Boosting in 13 games | $15 / div | ||
| 13 | FunPayMarketplace | 87 | 4.4(30.2K) | Marketplace across 13 games | $14 / div | |
| 14 | 87 | 4.9(956) | Boosting in 13 games | $13 / div | ||
| 15 | GamingcyService | 86 | 4.8(458) | Boosting in 8 games | $18 / div | |
| 16 | 86 | 4.5(1,490) | Boosting in 9 games | $17 / div | ||
| 17 | GameflipMarketplace | 86 | 4.6(2,815) | Marketplace across 6 games | $12 / div | |
| 18 | BoostingMarketService | 85 | 4.8(5,378) | Boosting in 10 games | $20 / div | |
| 19 | 85 | 4.3(17.6K) | Marketplace across 13 games | $14 / div | ||
| 20 | iGVaultMarketplace | 84 | 4.6(56.9K) | Marketplace across 13 games | $12 / div | |
| 21 | G2GMarketplace | 84 | 3.9(56.7K) | Marketplace across 13 games | $13 / div | |
| 22 | 83 | 4.5(230K) | Marketplace across 13 games | $13 / div | ||
| 23 | 83 | 4.4(5,147) | Marketplace across 11 games | $13 / div | ||
| 24 | 80 | 3.9(326) | Boosting in 5 games | $17 / div | ||
| 25 | 76 | 4.9(2,979) | Boosting in 5 games | $13 / div | ||
| 26 | 76 | 4.4(2,240) | Marketplace across 13 games | $11 / div | ||
| 27 | HuskyBoostService | 75 | 4.0(4,916) | Boosting in 11 games | $11 / div | |
| 28 | ImmortalBoostService | 74 | 4.4(376) | Boosting in 13 games | $12 / div | |
| 29 | 74 | 4.9(108) | Boosting in 6 games | $11 / div | ||
| 30 | Faceit-BoostService | 73 | 4.7(299) | Boosting in 2 games | $11 / div | |
| 31 | ZeusXMarketplace | 73 | 3.8(1,763) | Marketplace across 13 games | $9 / div | |
| 32 | 1v9Service | 71 | 4.1(1,197) | Boosting in 12 games | $14 / div | |
| 33 | ArcticBoostService | 70 | 3.2(208) | Boosting in 2 games | $14 / div | |
| 34 | EpicNPCMarketplace | 59 | 3.7(11.2K) | Marketplace across 13 games | $8 / div | |
| 35 | PlayerUpMarketplace | 59 | 3.4(7,372) | Marketplace across 13 games | $7 / div | |
| 36 | Z2UMarketplace | 59 | 3.4(3,185) | Marketplace across 13 games | $7 / div | |
| 37 | 57 | 3.9(9,766) | Boosting in 12 games | $11 / div |
The Top 7 Up Close
1.
Eloboss — best all-round
98 Our weights are locked before the table is built, which is how Eloboss finishes at 98 while nothing else on this FACEIT list clears 92. 29 orders sit behind that placement, more than any other name here has given us, and on FACEIT the average gap before work actually began came out at 10 minutes - the shortest figure on this page. Entry runs $15 per level against a $14 market median, so the dollar of difference buys handling rather than a cheaper headline. Trustpilot reads 4.9 from 3167 reviews: a smaller pool than the marketplaces below, but drawn entirely from work the company does itself. That is the reference point the other six get measured against.
For
- Top score in the table at 98, on weights fixed before anything was ranked
- Shortest average start on our FACEIT orders at 10 minutes
- 4.9 stars from 3167 reviews, with 29 orders of our own history behind it
Against
- Booster preferences such as map pool or role get arranged in chat instead of as a checkout option
- $15 entry per level sits a dollar above the market median
2.
U7BUY — lowest entry price
92 U7BUY opens at $14 a level, tied with igitems for the cheapest way onto this list and exactly the median we logged across 37 ranked services. The headline belongs to a marketplace, though, so whoever picks up your listing decides most of what follows. Five orders went through it on our side, averaging 19 minutes to move from paid to started, roughly double the top slot. Its 4.8 rests on 47240 reviews, the deepest feedback pool in this seven, though that count spans a catalogue far wider than FACEIT and reads as a store-level signal more than a game-level one. Cheap entry, with the vetting work moved onto you.
For
- $14 per level, level with igitems for the cheapest entry we ranked
- 47240 reviews, the largest feedback pool among our seven
- A score of 92 puts clear daylight between it and the chasing pack
- You can compare several FACEIT sellers before you commit to one
Against
- Delivery tracks the individual seller, so two orders at the same price can read very differently
- 19 minute average pickup on our five orders, nearly twice the top slot
3.
Getboost — also worth a look
91 Getboost runs as a straight service with no seller pool behind it, and that showed in how uniform our two orders looked: both moved at around the 24 minute mark, both handled in one manager thread. Two orders carry less weight in our scoring than the 29 behind the top slot, so read the 91 as provisional rather than settled. Entry at $20 a level puts it $6 over the median and $5 over Eloboss, and the 4.7 average across 5724 reviews lands mid-pack for this group. On balance a competent operator that has not yet given us enough to separate it from cheaper company.
For
- Highest-scoring service on this page below the top slot, at 91
- No marketplace layer, so handling stayed consistent across both runs
- Started at roughly 24 minutes on each order, close to the middle of the table
- 5724 reviews at 4.7 is a reasonable base for a service of this size
Against
- Two orders on our side, the thinnest record in this seven
- $20 per level, $6 clear of the $14 median
- 24 minute average start, more than twice what the top slot managed
4.
GGBoost — highest user rating
90 GGBoost carries 4.8 across 6940 reviews, and what stands out is how little that number moved as the review count grew. Its 90 sits a point under Getboost, mostly on price: $21 per level is the second dearest opening rate in this seven and $6 over Eloboss. Four orders went through it here at an average of 25 minutes before anything happened, tied with igitems for the longest on this page. Good feedback paired with the least urgency, which is a trade-off worth naming before you pay the premium.
For
- 4.8 stars across 6940 reviews, a steady record for a service of this size
- Scores 90 with no marketplace layer sitting between you and the booster
Against
- 25 minute average start, the slowest we logged here, matched only by igitems
5.
BoostRoyal — also worth a look
88 BoostRoyal is the most expensive way onto this list at $24 a level, $10 clear of the median and $9 over Eloboss. What the money buys is a long paper trail: 9775 reviews at 4.8, healthy for a service its size, plus four orders on our side that all began close to its 24 minute average. Its 88 reflects the pricing more than the delivery, which held up fine. If brand familiarity is worth something to you the premium is at least visible before checkout, though our scoring gives it no credit for that.
For
- 4.8 from 9775 reviews, one of the steadier records in the table
- Four orders here, each starting close to the stated 24 minute average
Against
- $24 per level, the dearest entry in this seven and $10 over the median
6.
SkyCoach — also worth a look
87 SkyCoach trades on scale. 26192 reviews is the deepest history of any pure service on this page, and $16 a level keeps it within $2 of the median, so the pitch is volume at a fair rate. A 4.6 average is the lowest rating in this seven, and on a base that size it points to a visible tail of unhappy orders rather than a rounding quirk. Five orders through our checkouts averaged 24 minutes before work began. The 87 leaves it eleven points off the top, and most of that distance is consistency rather than money.
For
- $16 per level, only $2 above the $14 median
- 26192 reviews, the deepest history of any dedicated service here
- Five orders on our side, tied for the most we ran with any competitor in this table
Against
- 4.6 stars, the lowest average rating in this seven
- 87 leaves an eleven point gap to the top slot
- 24 minute average start, well over double what Eloboss managed on FACEIT
7.
igitems — also worth a look
87 igitems shares the $14 floor with U7BUY, so on price alone it belongs on any FACEIT shortlist. It is the smaller of the two marketplaces by feedback - 2047 reviews against 47240 - which cuts both ways: less noise to read through, and less to read. The 4.8 held up across the four orders we placed, though 25 minutes was the longest average start we recorded, matched only by GGBoost. Being able to read one seller's own record before paying is the structural argument for buying this way. Whether that beats a service answering for the whole order is what the rest of the table works through.
For
- $14 per level, tied with U7BUY for the cheapest opening rate we ranked
- 4.8 stars, earned on a smaller and more focused 2047 reviews
- Individual FACEIT sellers can be compared before any money moves
- Four orders here and the rating matched what we actually saw
Against
- 25 minute average before work began, the longest on this page
- 2047 reviews, the shallowest feedback pool in this seven
- Pricing shifts by seller, so the $14 floor is not what every listing charges
FAQ: Buying a FACEIT Boost
Does my region or server change what a FACEIT boost costs and how fast it starts?
None of the seven charges a regional surcharge, and per-level pricing held flat wherever we ordered from. Geography shows up in the clock instead: someone has to be awake and queuing on your server before the order moves at all. Across our 15 FACEIT orders the spread ran from 10 minutes at the top of this table to 25 at the bottom, and outside peak hours that spread widened, not narrowed. If you are on a smaller region, weigh start times harder than price when you choose.
For FACEIT specifically, is a dedicated service or a marketplace the better buy?
Both formats work, they just relocate the risk. On a marketplace you pick the seller and you carry the vetting yourself, which is part of why U7BUY and igitems both open at $14. A service assigns the booster and answers for the result, and that is why our default on this game stays a service - Eloboss, top-rated under our methodology, with 29 orders behind the placement and a 10 minute average start on FACEIT. Marketplaces earn real value for people who enjoy reading seller histories. Most buyers of a level range do not. Our separate write-up on Eloboss covers what we checked.
Do I have to hand over my account, or can I keep playing through a duo order?
That depends on the product rather than the provider. A level boost normally runs on your account, which means the login leaves your hands for the duration. A duo order keeps you in the lobby and asks for no credentials at all, and it costs more per level because your own play is part of the result. Anyone with skins, a linked marketplace or a long Steam history attached should treat duo as cheap insurance despite the higher sticker. Our 15 FACEIT orders covered both routes. Either way, set a fresh password when the job wraps and review the active sessions on the account.
My level dropped again a few weeks after the boost - what went wrong?
Probably nothing went wrong. A boosted level reflects how the booster queues rather than how you play, so the matchmaker spends your next stretch of games correcting for borrowed results. Most of the slide happens early, while your own numbers are still catching up to the badge. Two ways to soften it: buy a smaller jump than your ego suggests, or buy duo so your own performance is inside the games that set the new baseline. No provider in this table treats a later drop as grounds for a refund, and none reasonably could.
What is actually at risk when you buy a FACEIT boost?
The account on FACEIT itself, not your Steam library. Enforcement runs from cooldowns through level rollbacks to removal from the platform, and detection is usually behavioural: an account climbing several levels in a week while its own stats stay put, logins from two continents inside a day, a squadmate who reports the smurf. Operational habits therefore matter more than any promise printed on a sales page. Across our 15 FACEIT orders no account picked up a penalty, which counts as evidence and nothing stronger - the count is small and FACEIT changes how it enforces without announcing it.
How We Score Every Site
Score Inputs
A slow order costs you a weekend of waiting. A careless handoff of your login can cost the account outright, and that gap in consequence is why account safety carries the heaviest weight of the five. — how the weights are set.















